![]() It just makes sense, and, in the immortal words of Todd Howard, “It just works.”Īre you tired of having to buy or share your hard-earned ammo with your companions? We are too.Īmmo is a precious commodity in almost all of the best post-apocalyptic games of all time, and in Fallout 4, the last thing you want to do is give any up. The creators of Companions Go Home felt the same about this problem and decided to fix it with this PC mod which enables characters to go back to their lives when they aren’t traveling with you. Similarly, Hancock is literally the mayor of Goodneighbor, so seeing him chilling out abandoning the responsibilities that are a massive part of his character is kind of immersion-breaking. This is sort of bizarre, seeing as each companion has their own lives and things they should be doing.įor instance, Piper is supposed to be the only person in Diamond City interested in investigating the Institute, so why would she be content to sit in Sanctuary farming tatos, especially given that her little sister is still in DC selling her papers? This mod is available on the PC and Xbox One, and it is easy to install and run without the risk of file corruption or crashes.įor whatever reason, when a companion is dismissed, they tend to either stand around in their homes like lost puppies waiting for you to come back, or they start farming mutfruit at your local settlement. This is incredibly useful, especially if you are switching between companions to try and unlock their perks or reach the level needed to start some of the personal quests. Sure, you can ask them what they think of you, but even this is vague at times.įortunately, with the Visible Companion Affinity mod, you can see exactly what percentage you are at, as well as if a companion tolerates, likes, loves or hates you. While this is pretty straightforward, the problem is that affinity levels cannot be seen anywhere in the vanilla game, leaving players to speculate where they stand with a companion. On the other hand, if your affinity drops too low due to doing things that a particular companion dislikes or hates, they will eventually refuse to travel with you altogether. This leads to more dialogue with them and, eventually, you can unlock a special perk once you’ve reached the max level. The further you raise your affinity, the more a companion will like you. In particular, the karma system, which was featured in Fallout 3, has a new system that functions exclusively with companions. Here’s our list of the 10 best Fallout 4 companion mods:ĭespite being released in 2015, Fallout 4 is still one of the best Xbox One games to play right now, and it brings back a few staples of previous games. If you’re looking to get the most out of the companion system in Fallout 4, you’ve come to the right place. Thankfully, Fallout 4 has a huge modding community that never fails to deliver some incredible add-ons, improvements, and tweaks. ![]() Whether you want to improve the companions already in the game or add entirely new ones, you’re going to need to download mods. However, while the vanilla game companions are good, a few things about them could always be better.Īs with most Bethesda games, the responsibility to fix what is lacking falls to modders, which the community is infinitely grateful for. ![]() Traveling with them and hearing their commentary about the world really helps players understand more about the lore and the personalities of these characters. The companions in Fallout 4 are some of the best and most fleshed out in the franchise. What are the best Fallout 4 companion mods?
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